Tuesday, April 21, 2015

Art dump!

 Its only been a year without an update. Time for some new blood. 

A concept for an environment

Further look design, and potential game screen composition. 

A hd version of Firebrand from Demons crest.

Screen shot from a game im developing in my spare time. 

Product renders for a Redbull pitch. 


Somulo from demons crest. I cut him up and animated him on planes. 

Another in-game screenshot. 

And finally an fx shot I did for the Rad boarding release trailer. 

Monday, August 18, 2014

Roland Deschain of gilead

Some personal work. Im a huge Dark tower fan, and I've wanted to build Roland for some time now. This is just a test to explore some skin shading and use vray a bit more.Ive added a screen for my skin shader. If anyone wants to know how its connected just leave a comment.

Saturday, May 10, 2014

Some work from our current game. These are all rejected our unused concepts though. Can't wait to post the approved stuff.

Sunday, February 02, 2014

A tribute to all hail megatron.

One of the best comics ive ever read, and the reason ive made transformers 3d models for the past 2 years. Time to move on, and make my own characters/giant robots. But befour i do i figured id go out in style.

Sunday, December 29, 2013

Another single day challenge

Trying to up my game a bit, and tell a little story in the process. Stuffs more fun when things aren't just a baron landscape.  Thanks to "rustythe1" for the use of his ship model. I wasent going to build something that complex in a night.. and its free to use.

Heres some screens of the maya setup.

Tuesday, November 26, 2013


A new model!
Prepare for extermination!!

Thursday, November 07, 2013

MOre visual develpoment tests.

Trying to cut down my render time while maximizing the output.